Last year, the DARK AGENT stole the Camp Spirit (our beloved lit lantern and logo) and we took measures to be sure this would not happen again this year.
The Camp gathers after Battle for the Island. Pay no attention to that colorful pile of tarp in the right hand corner. |
Shocking! It was not a simple pile of tarp, but rather master of disguise and international man of mystery, Secret Agent BearClaw. |
He announces that with the spirit shown in playing our Wednesday morning game, there's NO WAY the DARK AGENT would be able to steal our Camp Spirit once again. |
And then ominous music begins to play. |
Where's it coming from! What's the suspense building to! |
Uh-oh. A foreboding device floats into view. |
Looks like the Dark Agent is at it again. |
Hey! This is a tech free Camp. That device does not seem to qualify. |
We're not worried! Our Camp Spirit is too secure to be stolen. |
As the Dark Agent's minions paddle away it is revealed the device is the most dangerous thing Camp could imagine... |
A Camp Spirit Extinguisher! The DARK AGENT will not be endeavoring to just steal the spirit this year...but rather to put it out entirely. |
We should have known it was too early to declare victory on Wednesday. These things almost always take at least until Friday afternoon to resolve. Funny how that always works out. |
NEXT TIME: The Camp Agency Groups mobilize for a game of All-Camp-Clue to discover the identities of double agents among us.
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